Tuesday, 29 May 2012


18th September 1944
GR 484066

Situation
Enemy Tank forcers have been sighted advancing around the towns of Arracourt, Luneville, Nancy and around the Moselle River
Mission
Your mission is to close with and destroy the enemy, to take and hold ground and deny the enemy a foothold in this region.
Enemy & Environment
The enemy forces are estimated at 300 plus Tanks and armoured vehicles with minor mounted infantry support, The ground is mostly farming land with large cleared fields there are urban areas that are suspected enemy hard-points, weather is foggy and all air support is grounded 
Actions On
Contact with the enemy
Seek and destroy the enemy by any means able, Take and hold all ground
Communication
On Cannels
Primary 
Secondary
Westgamer Blood Guts & Glory Posts in Outpost 6030 forum or FoW Forum

Outpost 6030 is pleased to bring you the Flames of war Tank Aces Campaign Blood Guts & Glory, if you are interested in starting Flames of War Now is the time!

The Campaign Starts on the
4th of September 2012
And will finishes on the
                23rd of October 2012

Friday, 18 May 2012

Picked up the book, So here is the long and short of it,

You must choose any Late War Tank Company (including those dirty Russians!) no mechanized company or infantry ect. one exception is the tank destroyer company found in Blood Guts & Glory. When building this company you do not have to purchase any compulsory platoons treat all black boxed platoons as grey. one platoon must come from any of the following areas HQ, Combat or weapons. Once you have selected a company you cannot change it, you can change the composition though.

First Round 500pts
Can only choose platoons from HQ, Combat or Weapons. 

Second & Third round 700pts & 900pts
Can only choose platoons from HQ, Combat, Weapons or Support.

For the First & Second Rounds of this campaign all Tank Teams count as Warrior Teams and operate as independent teams and can join other teams just like any other warrior team, here is the kicker TANK TEAMS ONLY so if the platoon has an infantry element or unarmoured vehicle there are removed from the field before the start of the game. There are also NO MORAL CHECKS. and Finally any Tank from your HQ or Combat platoon can be your Tank Ace. the Tank Ace can change game to game.

For the Third round, and the final battle its Flames as usual bar, any Tank from your HQ or Combat platoon can be your Tank Ace. the Tank Ace can change game to game any HQ tanks become normal tanks and your Tank Aces gets all the command Abilitys.

There are other things during the round but you will find out wen it happens, if you need more info to pick your force or are unsure of anything i mentioned in this let me know and ill try and get you clarification.
“Every man is scared in his first battle. If he says he s not he s a liar. Some men are cowards but they fight the same as the brave men or they get the hell slammed out of them watching men fight who are just as scared as they are. The real hero is the man who fights even though he is scared.


Some men get over their fright in a minute under fire. For some it takes an hour. For some it takes days. But a real man will never let his fear of death overpower his honor his sense of duty to his country and his innate manhood. 


Battle is the most magnificent competition in which a human being can indulge. It brings out all that is best and it removes all that is base.” 
― George S. Patton Jr.